Friday, 23 January 2015

Little_Lano Paints: Tyranids, Loads and Loads of Fucking Tyranids...

I'm sticking true to my New Years Resolution! 
I am slowly but surely getting through the man mountain which is Hive Fleet Insidia. The sheer volume of models needed to be painted is astounding but I'm not going to complain, just got to get the brush into the paint and slap it onto some miniatures.

So having looked through my loft, I found some old models dating back 8/9 years when I first started. I also found models which I bought this time last year and never even looked at them again. Looks like it's time to get painting!

Also, I didn't realise how bright the pictures turned out until I got them onto my computer!
My phone screen is fucked so the im wasn't sure how the colours appeared :(

Productive painting time really gets you in the mood to continue. I reckon I spent a total of 16 hours painting all these guys.

Thankfully I simplified my colour scheme for my tyranids, my Second Strain of Hive Fleet Insidia is red with bone coloured markings long the carapace. Fleshy bits are done in green. The only exception was the Biovore you can see above, he was kept in my original first strain colours.

Recently I have been obsessed on basing my models. I've always known that painting the sand on your base is a better way to go, but I've always thought it was a waste of time. But when I ran out of natural coloured sand, I experimented with colourings and boy, it's starting to look like I'm going to be rebasing a couple hundred models...

I've always wondered what my models look like from the front. Because all we ever get to see is the back!? Hence why I like to get glamorous um shots of my models :P

 The Red Terror was one of the original Tyranid sculpts I loved as a boy, I found him lurking *pun intended* in a shoe box next to the Raveners and he had to be stripped for some paint! I just can't wait for the next 40k game where I can out all my new guys in! 

Glorious bum shots... 

Lastly in my painting slurge, my converted Trygon Prime with Miasma Cannon and Reaper of Obliterax. This is a model which when I read about the items in the new Tyranid Codex, I just had to do, he may be a gross amount of points, at 300 odd, but my god is he going to be a laugh. 
Unfortunately, I ordered some bits from Chapter House Studios and they were a little small, but it didn't really matter, it's still an awesome model with his big fuck if gun of doom

But yea, on this model, I experimented more with some basing techniques, using small slate for some texture and highlighting it. I like the contrast it gives and helps the base become more alive!

So this is the first of the hive fleet that getting the paint.
I have a few more bug monsters to paint, then il get started on the hordes of little guys. Numbering 230 odd infantry models, I'm going to go insane painting them!


Friday, 16 January 2015

Little_Lano Plays: Mordheim

Here, go here, it will all be posted here.

Little_Lano Paints: Malifaux, Lady Justice's Crew

So I had some more time over the last few days to paint up some more Malifaux. 

In sticking to my NY Resolution, if I want more stuff, I've got to paint what I have!  And I'm starting to put small dents in my never ending paint pile.

So lastly to paint is the Scales of Justice and Lady Justice.

Now I don't have much experience in painting flesh tones, I mean, I painted Blighted Blue skin for Legion, and Red Tyranids mainly!!

Well here they are, pretty pleased with what I have so far, now to make a sizable dent within the Tyranid Horde so I can get myself some more Malifaux! 

The blind fighter Lady Justice, Master of the Guild.

Thursday, 8 January 2015

Little_Lano Paints: Malifaux Death Marshals and The Judge

So my friends at a gaming club turn around and ask if I've played Malifaux...

Sigh, Another game to play! 
I love the miniatures though and earlier this year I picked up Lady Justice ams her crew, only for the death Marshals for a proxy for some Pistol wraith. 

I've always loved Lady Justice and her models, and Malifaux in general is a beautiful game. 

And so in stocking with my New Years resolution, I'm not buying more models, just painting what I have already!

As a system, it is a refreshing difference to Warhammer40k and WarmaHordes. 
This is a game where I can spend hours painting a hand full of models to an high standard. 

With that, I spent the whole day painting the crew and managed to finish the Death Marshals and The Judge. 
I'm pretty happy with the result and some I'm feeling brave, will attempt some  OSL lighting and some point. 

Here is some photo porn, please enjoy, and sorry for the poor lighting, these photos were taken at 4am... 

Saturday, 3 January 2015

Little_Lano Talks About: WarmaHordes in 2015

So, 2015 is the year my endeavours within WarmaHordes really takes off.  In 2014 I participated in a few tournaments with a few lists and I generally liked where I was going but I never took them very seriously.  I concentrated on Prime Thagrosh and Epic Vayl, although I almost exclusively played Thagrosh.  So within 2015, my first tournament being the Spring Masters SE Regionals, I'l be playing the 3 list format.  And i have been thinking over the holidays which three Warlock's i'l be playing.

At the moment, this is what I believe to be playing.  I'm going to try play with Warlocks that I normally don't play with.  Of the three I've chosen, I've only played Vayl2 properly before, and even then, I don't think I played her very well!

So let's take a look at what I have chosen.

Thursday, 1 January 2015

Little_Lano Reviews: 2014, A Year of Gaming

What a year it has been!

Firstly, The Miniature Empire Gaming store closed down, we found a new home fore gaming but alas, the club had to close due to the store closing! It's been a turbulent year.

This year saw me make the transition from Warhammer 40k to WarmaHordes.  I do still like Warhammer 40k and I play it regularly with friends, but I prefer the tactical acumen and the competitive nature of WarmaHordes.

Little_Lano Plays: WarmaHordes 50pts Legion of Everblight vsMercenaries(Riot)

So Riot from (here) is coming over to drop his gaming table top off.
The poor lady has no home since the closing down of our local gaming club so I adopted her!

And we will be christening the table while he is here! 

So, as normal, what do I take? 
Well over Christmas i acquired a Gatorman Posse and Kallus the Wrath of Everblight.
Just before that I managed to win a ebay bid for Max Legionnaires + Captain Farilor, so, I imagine they'll work fairly well together considering Kallus is an Infantry Caster!

Let see what my list consists of today...

Little_Lano Plays: WarmaHordes 50pts vs Riot Part 2

The stage was set, and the two armies lined up across the brand new table.
Looking at the other side, my opponent was the ever dangerous Ashlyn.  And immediately the threats stood out in the opponent list.  
1) The two Mules.  I have very little ways of penetrating Armour 18+.  The only ways possible would be to Ignite my Warpers and with the help of Prey, I can crack that armour.  The other problem is the fact that Riot won't leave my Ogryns alone for me to get to them, it'll be a hard fought fight to get rid of those.

2) Stannis, mother fucking Stannis.  This guy, is soooooooooooooooooooo annoying, with his Halberdiers and Cavalry.  They move through each other, over each other get Flanking bonuses and what not.  And guess who is behind them, yes it Alexia, the Bitch of Warmachine, the common whore who is in every list possible... Looks like my Spawning Vessel will be competing for bodies for the rest of the game!

Here is my deployment.  The Legionnaires take place in the middle, Kallus and the support behind them ready to collect souls and hand out Dark Guidance  and Unyielding.  They are flanked by the Ogryns on both flanks, with the Gatorman Posse on the extreme right.

The Gatorman Posse i was hoping to be an annoyance, maybe to force some units to come engage me, but also, I want to be able to force multiple break checks next to my Ogryns.  They are able to pretty act independent of the main army, I haven't really played with these guys yet, and I'm already loving what they offering to me.

The Mercenaries line up ahead of me.  the amount of infantry on the table will mean there is a lot of pummelling on both sides!

The gun mages make another appearance, these guys are horrible under feat, critical brutal and my Ogryns will be feeling the pain through out the game!  Also, a Mule has be Marshalled to the Officer, meaning that there will be Critical Brutal Steam Cannon throwing everything mother fucking everywhere goodness.  I can't wait to see what will happen when that hits in the middle of the infantry blobs!

On the other side of Ashlyn, the man mountain of infantry takes place, with the compulsory corpse collector behind!
I'm pretty scared of those cavalry coming into my way, I'm hoping that I can hold them at bay and the Legionnaires can take the bulk of damage.  Hopefully the Ogryns will hit on the counter and get rid of them.

Turn 1: As always, both sides run forward in an attempt to gain the advantage in the middle of the board.

Turn 2: At the top of turn 2, My Legion army runs into the zone and eagerly await the Halberdier's charge.  The Gatormen advance down the flank against the incoming Devil Dogs. Little did i know that those Devil Dogs will unleash a massive Bukakke load onto the Gators.
The Legionnaires pop the mini feat to form an impervious wall.

The Gun mages take up position on the Ruins to gain the elevation bonus and to hold the right flank against the incoming Ogryns.

The first Mule opens up, but being ARM 22, (I was engaging the enemy objective) he does no damage.  Thank goodness it wasn't a critical hit!

The Halberdiers line up the initial charge, the mix of Gators and Ogryns and a lot of wounds to take off.

Firstly, the Halberdier Cavalry charge in with Stannis.  Stannis himself doesn't do much damage, the Ogryns have Set defence on the charge and Unyielding which means he doesn't have enough punching to power to finish one off, although he does pop a few damage boxes.
Although, the Steel Head Cavalry fail their Terror check!
A huge outcome which surely means I've saved an Ogryn.
That is game changer.

The Halberdiers receive a  Run\Charge order and due to Stannis, they can move through each other.  Proving to be a great meat shield for the Terrified Steel Head Cavalry.

The Halberdiers use Combined Melee attacks, but unfortunately they don't pull down any infantry.  The ARM buffs for all my infantry prove too tough.
The Devil Dogs Combined Ranged Attack and blow their load all over a Gatorman Posse.  The gators are taking damage by the boat full!
Meanwhile, the Gatormen head into combat and take off the Halberdier heads, LITERALLY.

Now at the time of writing this, things frothier get a bit shady, Riot and I got side tracked with the absolute amazing photo porn available, so my reporting from here on in will be sketchy!
From here, I remember using my Vengeance movements and the Legionnaires carve through the Halberdiers, I go for an Assassination on Alexia but come up 1 damage short. Which, will have dire consequences in the next turn!
At the End, I pop my Feat.  Any casualties will be starving Alexia of corpses and providing me with Incubi!

Photo Porn, pure porn.

Meanwhile the Ogryns on my right flank are getting hammered.  The Mule Marshalled to the Mages got a critical brutal which knocked down my UA which mean't I couldn't change.  Gutted!  I have to settle for walking one guy in combat and throwing African Sticks for hard 10s.  The Gunmages also blow away one and i'm no conceding to the idea that these are sacrificing themselves to make sure the Zone isn't over run and my objective is safe for a while longer.

I see you Gorman, you Black Oil throwing cunt.  Every Warmachine Army I've played in the last 6 months has either Sylys, Eiryss, Rupert, Alexia or Gorman in it... Unfortunately, most of them make an appearance today!
I'm planning on getting my Afflicter to swoop in and take him out.  a 4pt trade to get rid of him is well worth it.

So, not killing Alexia lead to this.  MAGNIFICENT PHOTO PORN!
It's like Scarlett Johansson got naked and laid over a gaming table.
But still, these fuckers are annoying, they come up everywhere and created what can only be a cess pool of undead, smelly cloud effects whirl of blades and teeth.
They manage to pull done a handful of miniatures, but generate Incubi in the process.

An overview of the battle


The Harrier that was spawned from the Pot has a second go at Alexia.  This time, he makes sure she goes down with a terrific roll.  The tide is turning over on the left hand side of the field.

Starting to look healthier over here.
There aren't many photos of the right hand side because it's starting to look dire for me and Riot and I believed that the photos over here were much more interesting!
At this point though I was starting to worry.  One unit of Ogryns were now all but dead, and the second unit had taking massive casualties.  And there were two full health Mules for me to contest with if i want that zone.  

This is how it looked after my 4th turn.  The incubu were generated and we can now start pushing off the zone and get to work taking the objective.

Ashlyn starts swinging away and removes a lot of the models in the way.
Unfortunately, Riot's misses is calling and the end of the game comes beckoning quickly!

Photo Porn

Photo Porn

Photo Porn

In the Last throws of the game, the Spawning Vessel poops out a Stinger, the Stinger goes in for the kill on Ashlyn and puts his Stinger through her heart.
which is the Game.

Conclusion to the Game.
It was a shame that Riot had to leave, had we had more time, I reckon those two mules would have blasted Infantry everywhere and I would have had a real problem dealing with them.

So what did i learn today?

1) The list needs to be tweaked to find a better way to deal with high ARM.  I'm thinking I'll drop the war beasts and take a Heavy Warbeast for heavy hitting.

2) Remember what I have.  I forgot on numerous occasions to roll the additional dice for Dark Guidance.  Especially when Ashlyn popped her feat I forgot to roll that addition dice which could have helped!

3) Painted models are better models, and it makes the game look pretty!