Showing posts with label hordes. Show all posts
Showing posts with label hordes. Show all posts

Monday, 28 September 2015

Essex Legion Opening Night! WarmaPorn 50pts

So after a month of planning, and loads of last minute action, EssexLegion gaming club is open! 
You can find the link here to the website,
http://essexlegion.wix.com/home
And our forum is here
http://essexlegiongaming.freeforums.net

Anyway, to the matter at hand. Being a new club, I was introduced to a new WarmaHorde player by the name of Ian.
And as always, I was keen to get my claws into some action. 
Unfortunately for me, he plays Cryx...
Double unfortunately, he plays Incorporeal Cryx...

Sigh... My Farrow Army are not going to enjoy this day.

Saturday, 19 September 2015

Reminder: Don't go backpacking with the girlfriend...

So following on my last post, we left Paris and travelled Europe for a few weeks!
Pro tip for everyone, don't take a girlfriend/wife who insists on taking a suitcase on a Backpacking Holiday.

Anyway with the rant over, and my back recovered from carrying my rucksack and a suitcase for a few weeks, I came back to a huge back log of commission work!

Anyway, here's a look at my work from the last week.

Sunday, 14 June 2015

Little_Lano Plays: 35pts Warmachine/Hordes, The Charge of the BaconBrigade

Another battle report time! 
Over at Riotville, the other side to the report is there. 
We have a 35pts game with Lord Carver, Bringer of Most Massive Destruction, Equire III leading the charge against Ashlyne of the Resistance!


Saturday, 6 December 2014

Little_Lano Plays: Warmahordes 35pts Part 2

So... The scene was set, Anthony rode in on his mighty steel horse, I think he referred to it as a "bicycle"... I stared him down... Both silent, as he brought out his box of trolls... After a deathly stare, he opened his mouth... And said....

"I'm kinda hungry from work, wanna order pizza?"

AND THE STAGE WAS SET!! 
Another night of WarmaHordes, Tea and Pizza!!!

Here is how the table played out, elevation on both sides, the mission was simple, Central zone and two flags for either side.

Anthony brought a similar army to what he brought last time, although he had brought Hoarlock instead this time!

My general idea was to hold my own with Carver, push into the zone with an alpha strike, use the Brigands for shields, and send Rorsh and Brine as flankers to take the enemy objective.

Deployment was straight forward, in going to try push hard to the right, using the Brigands and anchors and Warbeasts to punch through.  


After turn one movement, everything does there mandatory running!

Rorsh and brine *ahem* I mean, Batman and Robin, race around the flank getting ready to attack from un expecting angles!
So it begins, my Warhog charges Lug... And with a great swing of his huge Axe...

Misses all the time and deals a measly 9 damage... Stupid pigs...

Robin does the same... Batman looking on and thinking, what a twat...


Making matters worse, the Burrowers come up and let loose on my Brigands, I haven't dug in either and the subsequent shots blow though me! I'm looking control of the left flank!
To our surprise, my ONE Brigand toughs 4 rolls and defiantly doesn't go down!

Meanwhile, on the right, with the Warhog missing and floundering like a wet fish... The Brigands watch as Lug bends him over and Cragback anally rapes him. To make matters worse, the Feralgeist which I learnt him takes over, and turns around to slap two of my own infantry!
Reinforcements arrive in the form of Spicy Beef and Extra Cheese, with a little slop, the Pigs are rejuvenated and ready to go! 

After popping my feat, the pigs get stuck in... I miss pretty much all my Attacks again... Leaving Lug on 2 HP, and Cragback on 1... Fuck the bear... 

Hulk Pig gets angry... And kills the Impaler only for the Feralgeist to take it over! I'm never going to capture this zone!

Photo porn...

Between Lug and an Inpaler and their undead counterparts, most of my Infantry are decimated!

All is nearly lost :(
My Left flank fails and Batman is left without Robin trying to hold the enemy flag. 

Having seen a gap, Carver goes after to vulnerable Hoarlock, but a little to no surprise, Carver slips and doesn't hit Hoarlock ... He does hit his second but rolls a Triple 1 on damage... What can you do..
Sometimes the dice gods just don't want to be your friend!



Saturday, 29 November 2014

Little_Lano Plays: WarmaHordes 35pts Part 1: List Build

I have been challenged, again by my good friend Anthony with, what I assume to be, his mighty troll army. 
I on the other hand will go different and play with my Farrow army.

So, what do I seem to be taking...
Let's take a look!

The Golden Horde (Tier 4)

Lord Carver, The Bringer Of Massive Destruction, Esquire III (+6pts)  
Warhog (8pts)
Warhog (8pts)
Razor Boar (2pts)
Rorsh and Brine (9pts)
Max Brigands (7pts)
Max Brigands (7pts)

The general idea of this list is to dig in, and make it extremely difficult for you to remove me. The two Warhogs and two Max Brigands allow me to play two different cases of "Hammer and Anvil" while Rorsh and Brine flank as needed. Meaning, if this becomes a two objective game, we can hold both effectively as well.
Well this is rough planning, what actually happens with the mission etc we'll have to wait and see.


Battle Group: Tanks, Hammers
So, the battle group will fill two different roles.
Firstly they can act as Tanks, under Carver's Mobility and Batten Down The Hatches, these guys all go up to 20/21 with  17 the exception on the
 razor Boar. Mobility makes them incredibly mobile with +2 SPD so they'll be advancing as quickly as a Legion army!
Needless to say, Carver himself will be quiet for the first two turns, handing out these spells cost 5 Fury and since they aren't up keeps, he is dangerously low. 


The RazorBoar will stick close to Carver as a transfer target, and if needed, can be a mini rocket for a problematic solo. 
The Warhogs will attack as needed, they can help each other to cast Massacre and then Fury themselves up to gain possible +8 Strength... I've never gone that high but could be a laugh!
Hopefully The Pig Joker and Pig Hulk will hit something this time as it seems they hit a barn door recently. 

Group 2: 2x Max Brigands

Under Carver's tier list they come a point cheaper, with Combined Range Attack and Fearless while in his CMD. I'm going to use these guys to clog up charge lanes, contest objectives and be a general nuisance!

Hopefully, they'll be able to hold the enemy in place while my Warhogs go in with Quagmire from Carver, or, they'll be able to deal a lot of damage during feat turn. With Hog Wild, they can CRA then charge, with effective POW10 weapon masters. 

Pretty handy if done correctly! 

Group 3: Rorsh and Brine

  
Batman!!! Robin!!!!! Yea these guys are going to be a nuisances and flank to hit some back row support and objectives. 

So that's the rough plan, got pretty much everything sorted. The game will take place Monday so keep an eye out for the Bartle report!

Wednesday, 26 November 2014

Little_Lano Talks About: Warmachine Hordes List Building Part 1

My father has always told me...
"Piss Poor Planning, Piss Poor Performance"

And that is something I always take with me even in table top games.

Having had the pleasure do playing with competitive, beginner and casual players, I believe I have enough experience to be able to show what I go through when making Warmachine and Hordes army lists.

Now this started with Warhammer 40k, and being a mathematics under graduate, I applied a lot of maths to what ever game I played. Something which is commonly called "MathHammer" in table top society. And in due course I will post about Warhammer 40k list building, but for now, we shall continue with WarmaHordes. 

Firstly, I'd like to say that this is my method of thinking, it may work for some and others not. And in no way is it the best.

Now let's look at my current favourite list.

50pts
Thagrosh, Prophet of Everblight (+5pts)
Ravagore 10pts
Scythean 9pts
Seraph 8pts
Naga Nightlurker 5pts
Max Warspears w/ UA 10pts
Max Warspears w/ UA 10pts
Warmonger Warchief 0pts
Max Spawning Vessel 3pts

Now let's go through the steps.
1a) Who is my 'lock or 'caster? And most importantly, what is my "Win Condition"?
"Win Condition" is pretty simple, how are you looking to win, scenario, assassination or death clock? In my case scenario is most likely. 

1b) What sort of 'lock/caster are they? Either...
Frontline, down and dirty.
Midfield, supportive caster with good support spells. May lack arc nodes.
Rear Support, great support potential, ranged threat. Possible Arc Node support. 

1c) What spellsdo I have. Do I have abilities that would be perfect for my plan? Thagrosh has Death Shroud, Fog of War and Draconic Blessing. I identify him as Frontline/Mid. He wants to be close enough to support Ogryns but is still a little squishy to be totally upfront. 

2a) What tactic do I employ.  These will be explained in latter course. 
Either...
*Hammer and Anvil
*Refused Flank
*Attrition

2b) Now this is where it gets tricky. How do I achieve my "win condition"? Now this is where you need to pick you "win unit". This can either be a model or unit which will play a vital hand.  In this case, Ogryn Warpspears are my "win unit". Potentially POW17 assaulting unit is something to be afraid of. 

2c) Does my tier list allow me any significant benefits while not restricting anything that may seem integral to my plan? In this case yes. 2" extra deployment and a free Warmonger. 

3a) Now that has been identified, you should now have an idea of what you want in your army.

Now, I regularly refer to units as one of three types or a combination. 

"Hammers" Units which deal damage, or volume of Attacks to remove models. 

"Anvils" units which hold up opponents.

"Supports" units which provide a role which is niche among the army. 


I've just realised, this next part is pretty large, so will continue in another blog ost. Ciao!!!